Double Fine is also credited with driving interest in crowdfunding in video games, having been able to raise more than US$3 million for the development of Broken Age, at the time one of the largest projects funded by Kickstarter, and more than US$3 million for the development of Psychonauts 2. Schafer has since repeated these Amnesia Fortnights, using fan-voting mechanics, to help select and build smaller titles. The future of the company was assured when Schafer turned to several in-house prototypes built during a two-week period known as "Amnesia Fortnight" to expand as smaller titles, all of which were licensed through publishers and met with commercial success. Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double Fine's first two games – Psychonauts and Brütal Legend – underperformed publishers' expectations despite critical praise.
is an American first-party video game developer of Xbox Game Studios based in San Francisco, California. These channels are all included in the "Full Unlock". And there is the option to buy individual channels at $1 each.
There is "Full Unlock for DFHAT Owners" at $5, which provides only the new Kinect Party channels. There is a "Full Unlock" for $10, which includes all the channels from the previous game, Double Fine Happy Action Theater, as well as new Kinect Party channels.
It is provided free of charge on the Xbox store. There are several options for game content. Initial looks at the gameplay were shown by Double Fine during a "Quick Look" with members of the website Giant Bomb. Kinect Party was revealed to be in development on in an interview with the director of Double Fine Happy Action Theater, Tim Schafer, conducted by SF Weekly. The sequel also introduces the ability to take and share photos from the various game modes. The game includes new modes, such as one where players can don virtual costumes (including ones based on Minecraft), create and destroy castles, and perform as if they were in a dubstep video. Within most modes there are no goals, only to perform certain actions for the Kinect as to create humorous results in a form of augmented reality on the console's display. The game will also allow the original eighteen mini games from Double Happy Action Theater, along with eighteen more playable mini games, will be able to be played from within Kinect Party if the player owns the former game as well. The game can support the tracking of up to 6 players. Unfortunately, these game modes would often be unplayable, as the Kinect would have many issues trying to read the player. Players can select any one of the thirty-six modes, or opt to have the game randomly select modes and cycle through them every few minutes. Like its predecessor Happy Action Theater, Kinect Party is an open-ended game, providing thirty-six different modes that incorporate features of the Kinect motion-sensing and camera system. It was added to the Xbox store for this region on March 29, 2013. The game was delayed in Australia and New Zealand. The game was released on December 17, 2012. It was tentatively titled Double Fine Happy Action TV, before the game's final name was announced when the game was announced at PAX Prime 2012. Kinect Party is the sequel to Double Fine Happy Action Theater, Double Fine's Kinect motion-sensing based casual video game for the Xbox 360.